Extreme War of the Beasts OOC

Discussion in 'Group OOC' started by Kenico, Aug 9, 2016.

  1. Kenico

    Kenico Swordfreak

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    serveimage - Copy - Copy (2) - Copy - Copy.png
    Siebentir, a Continent enjoying a Century of an eerily long peace, has enjoyed a period of prosperity and progress under the Great Reformation. It is a period of architecture, science, literature, philosophy, religion, and technology. All of this would not have been possible with the fall of the Old Ceran Empire (Now the Iberian Imperium and The Confederacy of Independent-City States) and its archaic ways.

    However, the peace has become recently shaky in the last decade thanks in part to the death of King Charlemage (Charlie-Mage), leaving behind three sons as heirs to his dynasty. To avoid war, King Charlemage divided his Kingdom of Franka into the three Kingdoms known today. The sons, who took their surnames from the three wives of Charlemage, now are rivals for complete control, each seeking to reforge Franka once again into a unified nation. However, with the division of a nation, comes a division of economy and Magic.

    Therefore, the Kingdoms have resorted to hiring Free Companies, bands of mercenaries that the monarchs and nobles despise for their lack of loyalty to anything other than the coin, who operate and fight the various city-states wars in the confederacy. One such Company, prospected for hiring to fight for King Charles, is Captained by an Aldanman by the name of Ser Jon Hawkwood, who in a few short years went from being the son of a Tanner to one who commands a Company of Infantry, Cavalry, Supply, and most dominantly Armors, the iron giants that practically brought down the Ceran Empire long ago.

    Now the Hawke Company find themselves locked between the Dragon of Charles and the Lion of Carlos, and their struggle to unite their fathers kingdom, with one of them as its King. As the other nations watch this Mafia-like Struggle, The Hawke Company must choose sides, buckle up, and prepare for the fight of their lives...Who will Survive?

    Lore-

    Setting: The setting is reminiscent of the late Middle Ages Early Renaissance Periods, with an eclectic mixture of the various costumes and various fantasy attires.

    Culture: Each culture is as diverse as the peoples around them. The three Kingdoms to the the east are comprised of French origin with some hints of Spanish. The Kingdom of Aldan is English/Germanic in terms of cultures, The Imperium is a clash of French, Spanish, and Italian predominantly, The Principality is mostly Nordic in terms of origins and finally the confederation is the melting pot of this continent.

    Climate: Oddly enough Siebentir is located South of the equator of what they call The World. Which means that the Northern lands, located closer to the Equator, are much warmer than lands far South (Translation: Take Europe and place it below the Equator with England near Antartica. Boom). What is north of their Equator is not known, however according to ships who head too far north, there is a huge cliff of ice. These reports boomed into a legend that North of the Equator is a land of never ending winter.

    Months of the Year:
    Janaro
    Febaro
    Marn
    Apareel
    Mayne
    Juna
    Julo
    Augis
    Septem
    Ocoton
    Novem
    Decem

    Religion: There is no one faith. In fact, there are hundreds ranging from the cult of saints (saint worship), to the cult of ancestors (ancestor worship), to the worship of deities to the worship of nature itself. All however are under the regulation and monitoring of what is known as the Circle of Faiths. Basically it is a body of monks and priests from the various faiths and religions that archive, categorize and keep track of the various faiths and cults that rise and fall. They technically have no real power politically as a whole, but the individual faiths that are in this Circle do in some form or another command some power (think A Nato of Religions if you want to get a good idea of how this works).

    Faith of the Elves*: The Elvish Faith is based on the elements of the nature, they believe that the nature and all those living things were created by four Gods that united their powers. ìÿh (earth); röpìs (water); ìns (air) and bìy (fire). ìÿh is the God that controls all the landscapes and the animals and plants that live in it; röpìs is the Goddess that controls the rivers, lakes, oceans and the ice and all the creatures and plants that live in it as well as the moon; ìns is the Goddess that controls the air and the creatures that flies as well as purity; bìy is the God that takes care of all the warm, fire, volcanoes and the sun. ìÿh and ìns are siblings, röpìs and bìy are siblings too.

    Each Elvish tribe have a stronger belief in one of such Gods. The Moon, Termal and Ice Elves are devoted to röpìs; the Desert Elves to bìy, Wood and Mountain Elves to ìÿh; and all the Elves are devoted to ìns since all the living things need to breath. They ask for protection using the different crystals as trinkets, different color crystals helps in different sort of things and are energised with different nature powers. Red, yellow and orange crystals are related to fire; all shades of blue and purple crystals to the water, green and brown crystals to the earth; and grey and white crystals to the air.

    Elves also use plants and seeds to create potions that are used as medicines and energisers to help and cure ill people. They also have a great respect to all the living things, being it animals or plants. Elves are one of the most pacific tribes among the ones in Siebentir, just fighting if needed to, they never enter in a fight that aren't their fight but they're wonderful swords and shields makers, energising such weapons with their crystals.

    [​IMG]


    The Blessed Nine**

    Cogad - God of War, Governance, Death (Murder and Deceit)

    Brother/sister
    Saol - Goddess of the Hunt, Nature, Life (Decay)

    Eagna - Goddess of Wisdom, Mercy, Justice (Debauchery)

    Lovers
    Gneas - God of Desire, Beauty, Love (Sins)

    Cre - God of Agriculture, Earth, Sky (Madness)

    Twins
    Ceol - Goddess of Art/Craft, Festivities, Music (Nightmares)

    Taisteal - God of Travel, Home, Commerce (Corruption)


    Oiche - Goddess of Marriage, Night, Knowledge (Bargains)

    Husband/Wife
    Ghrian - God of Power, Fire, Sun, Time (Secrets, Curses)


    In the beginning there existed only the plane where the Gods and Goddesses resided. Their existence was governed by one all knowing creator, Chruthu, whose time was quickly coming to an end. It was in her final hour that she created the world known today, giving life to all. She asked of the other Gods and Goddesses to step up and Govern the world she created in her absence, and so there arose the Blessed Nine who would care for the world and add on to it. When Chruthu finally left the plane, she left behind a part of herself in the new world she had created, a part within crystals found throughout the world now enriched with her magic.


    The Blessed Nine did just as their name describes and blessed the world with their gifts but in all things there must be a balance and though the Nine were Blessed they were also Malevolent beings. They gave birth to sin, lies, and all manner of evil in the world that Chruthu had left behind, knowing that life cannot thrive without both the good and bad.


    They are worshiped mainly by nomads and most who reside within the Iberian Imperium.


    (Mine)
    The Twelve:
    Note: all gods and goddesses are actually mates to one another save for the Loim, King of the gods
    Gwydion (Gah-WEYE-DEE-ON) : King of the Gods, Father of Creation, Ultimate Judge
    Magda: Queen of the Gods, Mother of Life, Patron of the Races

    Zhar: God of War and Change
    Shalom: Goddess of Peace and Balance

    Ikkar: God of the Land and Domesticated Animals
    Faline: Goddess of the Forest and Wild Animals

    Jamuka: God of Travelers and Messengers
    Tinaran: Goddess of Sailors and Traders

    Valum: God of Heroes and Judges
    Vaness: Goddess of Heroines and Seamstresses

    Onin: God of Magic and Warden of Tartus (Their version of Hell)
    Freen: Goddess of Science and Wardeness of Vala (Their version of Heaven)

    There are two other gods but they are only refereed to in the Creation Story. Long ago there was Gwydion. He had become lonely and was in need of a companion, so he created Magda, and she brought him comfort. But then the calling of motherhood came over her and she wanted children, so out of love for his wife, and in need to be a father, Gwydion created the heavens, the world, and the Races to live in it as her children. Magda watched over her children, and when she was happy, Gwydion was happy, and with their happiness the world was in balance. Out of the Races, 12 became Gwydion and Magda's first born children. They would intermarry and become the Gods and Goddesses we know today. However there 5 Goddesses, and 7 Gods. The other two were brothers, who did not find wives but were the true princes of the World. Their True names are lost to memory but they are both known as the Golden Prince...and the Fallen One. Both were the first children that Gwydion ever created for Magda, both were as powerful as the other.

    For a time all was at peace and the World again was in balance. However, the one now known as the Fallen One (or Maleficum in some denominations), jealous and greedy to become like Father, challenged his family for claim of the throne. The Golden Prince, true to his father and seeing himself as Guardian of Creation, stepped forth to oppose his brother. What began was a war between brothers, with Gwydion forbidding the others to interfere. With the Fallen One came the Demons, vicious creatures who would stop at nothing but to destroy their master's father's Creations. From the Golden Prince came the most powerful creatures in Creation, one that Gwydion himself claimed to be the most powerful second only to his children and himself: Dragons. Brother fought Brother, Dragon fought Demon, and the world was split from the Heavens. It would be the Golden Princes' sacrifice, throwing himself and his Brother the Fallen One into the Night Door, that would change the balance of power. Without their leader, having been made no more than minions, the Demons began to fall one by one before the Dragons, whose father trained them to be wise and self sufficient. When it was finished, the Demons were banished to Tartus, with Onin taking charge to guard the door into that place saved only for them and the most heinous of souls.

    According to the Texts of the Twelve, The final battle between the Gods and their fallen brother will come with the End War, with the Fallen One escaping back to the World. His brother, the Golden Prince will follow after him and after each rally all their allies, will engage in a final battle to determine the fate of Creation. According to Texts, Gwydion declares that "Good and Evil in mortal lives are fragile and one can be vanquished like the other." What this means in terms as who will be victorious, no one knows.


    In the Faith of the Twelve, the Concept of Saints is widespread, as they are seen as the agents of the Gods and therefore revered as either lesser or demi-gods.


    The Trio:
    The Trio is a trinity of Nature Goddesses that represent motherly nature and life and death properties.

    The Maiden: The Maiden represents Innocence, Virginity, and the young woman. She also represents lust, carnal needs, and is the patron of prostitutes and young Warrioresses. She represents Carnal and Young Love

    The Mother: The Mother represents experience, knowledge, and patience. She is the mother and helper to children, but is also the vicious beast who will kill any who threaten an innocent. She represents Platonic and Motherly Love

    The Matron: The Matron represents Wisdom, Discernment, and life and death. She is the Grandmother, the woman who has seen and done everything, who is more than happy to pass on her wisdom to any willingly seeking it. She represents True and Spiritual Love

    Magic: Magic comes in the form of Crystals, which in turn power everything from horseless carriages to buggies, to siege engines. They are also the source of power for the 30 foot tall Humanoid machines called Armors, which have become the dominant weapon on the battlefield. However, this has not deterred Horse Mounted Cavalry and Infantry, as they have weapons imbued with smaller versions of the Crystals in order to have some level of combat against Armors.
    Spells: A spell in Siebentir speak is the equivalent of programming for a machine. In example is if you have a crystal implanted in your weapon (Both in Humanoid Sized and in Armors), with the crystal inscribed with the desired spell, that spell will be activated upon activation. The drawback is one must know the Runic Language in order to properly "Cast" or write spells.


    Armatus: These beasts are 30 foot tall humanoid suits of armor, that have become the most powerful weapons to dominate the battlefield of Siebentir. The denonym for all Armatus Pilots is Armsmen. The standard height of an Armatus is the mentioned 30 feet. However there have been reports of custom Armatai (plural of Armatus) being 1-3 feet taller than the norm to accommodate taller Armsmen. They are powered but large Magical Crystals, which grant them the power needed to move and fight. Currently there are Three Types of Armatus:

    Standard: A multipurpose Armatus that is balanced and good for even the most inexperienced Armsmen. They are neither good nor bad, however their strengths and weaknesses depend on the modifications their Armsmen implement, as go to the other two types.

    Light Infantry: An Armatus that is designed for speed and agility in mind. Capable of fast speeds and agile feats, however it is vulnerable to heavy and crushing blows.

    Heavy Infantry: An Armatus that is heavily armored and equipped with extra Crystals to power the heavy muscles that make this beast move. They are great for front line defenses, but with all that armor comes the drawback of it being heavy and maneuverable in some cases of combat.



    Weapons and Warfare: While Armatai are indeed the dominant weapons on the battlefield, the Infantry and Cavalry are still prevalent. They along with Siege Tech, still are integral in the tactics of commanders. Everything that the conventional troops use are used by Armatai: Swords, Axes, Bows, Spears, Crossbows, with the more Melee type weapons being able to be imbued with small crystal shards to give them magical properties specifically enhanced cutting power. Ranged weapons such as Crossbows and bows cannot be imbued as they are a danger to the shooter as they would be to the targets. Weapons like Guns do not exist, because the ability to shoot use Crystals has not been discovered for viable Safe means.

    Free Company: The concept of the Free Company originated in the Confederacy, where out of work knights needed money to survive, merchants who didn't want to fight, and both wanted what the other had. In other words, Merchants paid the knights, knights killed the merchants rivals, both got rich. That doesn't mean that they are normally thugs who go around murder and mayhem...some like the Hawk Company have an ordered hierarchy. However, they vary from Company to Company. However again, the base model, used by the first Free Company known as Archer's Avengers, used by the Hawk Company themselves, appears as the following:

    Captain: Leader

    Lieutenant: there should be about 4 of them to each Captain (Infantry, Cavalry, Armatus, Supply. Note: Some would even have Artillery but they were normally mixed with Supply), who then command a Unit consisting of Sergeants and their Platoons

    Sergeant: Leader of a Platoon consisting of a Sergeant and Four Man-At-Arms

    Man-At-Arms: Leader of a Squad consisting of a Man-At-Arms and three Troopers

    Trooper: Basic Trained Soldier who worked in any of the four branches of the Company.

    Recruit: someone with absolutely no military skills but are spare bodies. Normally undergo basic training while assigned to supply. When complete they may choose to join the Infantry, Cavalry, Armatus, or remain in Supply.

    Races:
    Humans
    Elves
    Dwarves
    Orcs
    Goblins
    Waifs (Creatures who are mystical like elves but appear to be human)
    Bestial (Beasts in humanoid form)

    Main story: The RP follows the lives of individuals of the Hawk Company as they fight for what will become the Wars of the Beasts.

    Character Sheet:
    (Image Here)
    Name:
    Age:
    Gender:
    Race:
    Rank:
    Weapon of choice:
    Personality:
    Bio:

    Armor(Optional) :
    Name:
    Type:
    Weapon(s) :
    Colors


    Well there they are. the lore and CS. Any questions? :)

    *special thanks to @BlabbingGirl for her contribution.
    **special thanks to @Miss Wood for her contribution.​
     
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  2. Miss Wood

    Miss Wood La Dama

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    This is awesome , did you have a CS skeleton or just brief info ? Do you mind posting the races and the weaponry available as well as armor types and ranks, so to speak , like archer, armor, etc.

    Were all of our characters going to be Armor weilders? Is it the whole company basically or more like in matrix where there's some but not all. Like I guess there would also be healers and support , long range, etc

    Sorry if I'm asking for a lot haha, please feel free to shut me up
     
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  3. Kenico

    Kenico Swordfreak

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    No worries. Lore is coming soon :)
     
  4. Miss Wood

    Miss Wood La Dama

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    Great! Can't wait!!! Will start thinking of a name haha
     
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  5. BlabbingGirl

    BlabbingGirl Blabber of Nonsense

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    We put the character sheets in here or we'll open a new thread just for the characters?

    Also, the three kings are completely human or they're a mix or maybe they're from different races? I've understood that Charlemage is a human but what about his wives?
     
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  6. Kenico

    Kenico Swordfreak

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    Charlemage is human, and so was Charles' Third Wife. However, Carlos and Corvanos were sons of Elves

    Corvanos: Eldest
    Carlos: Middle
    Charles: Youngest

    Oh and another thing about Elves. Do you guys want them the long lived ones or do they have the same lifespan as everyone?
     
  7. Miss Wood

    Miss Wood La Dama

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    Maybe they could just have longer life spans? Just not like super long
     
  8. BlabbingGirl

    BlabbingGirl Blabber of Nonsense

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    I think the long life spans would be nice to have. Also, how old would the three of them be?
     
  9. Kenico

    Kenico Swordfreak

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    They are all in their forties, with Charles being in his early forties. though in comparison to his older brothers, Charles in a sense more world weary...ish. Any other questions?
     
  10. Kenico

    Kenico Swordfreak

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    Reserved and Work in Progress
    e3b9945ecc96d7e0f546a209d27cecc8.jpg
    Name: Brom Kayne

    Age: 25

    Gender: Male

    Race: Human

    Rank: Man-At-Arms

    Weapon of choice: Longsword

    Personality: mostly cheery and gregarious, tries to show kindness and be a friend to all. On the battlefield he is all business and is ruthless to any who threaten him or his comrades.

    Bio: Born in the farmlands of Northern Aldan to a rather large family, Brom was a farmer and a hunter, two skills that he learned from his father, along with the art of knifeplay. His mother was an herbalist, teaching him some tricks of how to make medicines and treatments, along with how to read and write. He was rather peaceful at his farm, bordering the great forests of old, however he had longed for something more in life. He wanted some adventure and excitement. Therefore, with blessing from his family, he took a small bag of gold, a knife, and a walking stick, and left to seek his fortune.

    It would be dumb luck that he would meet an aging knight, one once famous througout Aldan, who saw promise in the young man. This promise would prompt the aging knight into teaching him how to properly use a long sword, a specialty Brom carries to this day. Sadly, only a year after their meeting and bond, the old man died when Brom was the age of 17. However, the old knight left two things behind that Brom cherish to this day: The old Knight's sword, and his ancient Armor Augus. With these two in hand, Brom went across the sea, earning a killing in back alley fights in his Armor. It would be during one of these fights that he would meet Captain Hawkwood, who would later invite him to join his company. Bron has been there ever since, making the rank of Man-At-Arms in Jon's campaigns...

    Escaflowne II - Copy - Copy - Copy.jpg
    Name: Augus

    Type: Standard (also known as Medium)

    Weapons: Longsword, imbued with a crystal in the hilt to allow the sword to extend and retract, allowing the blade for easy storage and carrying. blade is imbued with magical crystal pulverized into dust for added cutting strength. Also carries two short knives hidden on his person for emergency situations in case the Longsword is not available.

    Colors: Bone white for the armor with, Blue Crystals dotting the Armor (Yes I know the crystals in the shoulders and chest are light green but I couldn't paint them right so just imagine that they are all dark blue)

    NPC
    5b0d070eff963e8fad19041d77bbcfd7.jpg
    Name: Ser Jon Hawkwood

    Age: 55

    Gender: Male

    Race: Human

    Rank: Captain

    Weapon of choice: Longsword

    Personality: depends on who he is dealing with. To his men he is gregarious as he is charismatic. To his clients, cold, aloof, and professional. To his enemies, ruthless and dangerous.

    Bio: Born the son of a Tanner along the south western coasts of Adlan, Jon Hawkwood became tired of the sedentary life and sought to bring not only adventure for himself but more money for his starving family. He got his chance when he laid his hands on a discarded Armor, fixing it up and teaching himself how to use it. He would see first combat experience when he unintentionally joined in during one of Aldan's civil wars, where he fought for the loosing side. However, as it would be discovered, Jon found he had an aptitude for military tactics and sound commanding, which led him to be granted command of his own unit of Men-at-Arms. The civil war would last for ten long years, scaring Hawkwood to the horrors of war. It was during this time that he would gain respect among the men under his command as a fair leader and a brave commander.

    It would be in the final year of the war that Jon would have one of his greatest triumphs and tragedies. For his service to the Aldan Crown, he was granted knighthood, a feat no one has yet able to accomplish across Siebentir due to his status as a commoner. However, as he returned home in triumph and with bags of gold, he found that his family and their farm destroyed. No one was left alive from the attack, leaving Jon no one to call family...no chance at peace...no turning back...with his wealth, he poured it into forming a small group of sellswords, purchasing a ship and taking them across the narrow cove and into the Confederacy. It would be there for the next 20 years Jon and his Hawkes Company would gain their reputation of being fierce warriors and one of the best Free Companies in the Confederacy.

    fafnir.jpg
    Name: Gungnir

    Type: Medium (More heavy oriented but still light enough to not be classified as Heavy)

    Weapons: Primary Weapon is a Mace, normally used for crushing his opponents armor. Secondary weapon is a short sword, used for attacking the weak spots in the armor of of an opponents Suit. Third weapon is a knife, used as a weapon of last resort. Also sports a shield for defense.

    Colors: 35 years of constant warfare has worn down its once silver sheen, leaving only the dull gray armor beneath.
     
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  11. Viator

    Viator Spooky Space-man

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    I like what I see... I'll wait to see how other characters turn out, to try to fill empty spaces
     
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  12. Kenico

    Kenico Swordfreak

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    Copy that man I should have mine up soon :)
     
  13. Miss Wood

    Miss Wood La Dama

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    Hey , i like the title !!
     
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  14. Kenico

    Kenico Swordfreak

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    escaflowne-lineart-cockpit - Copy.jpg


    This is probably moot but for those who want to add more story to their Armsmen, this is the best description of what an Armor's cockpit looks like and how its controlled. Just FYI :)
     
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  15. BlabbingGirl

    BlabbingGirl Blabber of Nonsense

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    [​IMG]
    Name: Princess Iveta "Ivy" Le Peugaue
    Age: 22
    Gender: Female
    Race: Human (1/4 elf)
    Rank: Recruit but have potential to rise
    Weapon of choice: Sangargent, longsword
    Personality: Intelligent, quick learner, mischievous, uses her sweet and naive looks to take advantage of the others, can’t lie properly and is quite loyal to the ones that she cares about. Afraid of highs and closed spaces, because of that it would be hard for her to be able to control Armors.
    Bio: While she is considered dead to the rest of the people of Siebentir, Iveta is actually a wanted person on the run from her uncle, King Carlos.
    Iveta must look like a tranquil and sweet person but she is talented with a bow in hand and is brilliant with a sword, all of this she had learned with her tutor and mentor, Emmanuel LeBeau, who had trained her since she was 10 years old. When her father, Corvonos, learned that his younger brother, Carlos, was preparing to move against him and his kingdom, he had made the decision to send his daughter to safety. Therefore, Corvonos handed his sword, Sangargent, to his daughter Iveta. Now the young princess possess Sangargent, a wonderful silver hilt, long transparent blade with a single round crystal in blue sky on the hilt. Because of the crystal, she still don't know all the special powers that the sword has but the legends says that Sangargent slices precisely and fast, not giving the enemy enough time to think of their death. It's a sword forged by elves and made for royals and it is said that all the royals that handed such sword never lost a battle but only if such royal was pure of heart, the ones that were selfish and seeking for power fell because of said sword. Sangargent means silver blood and that's because the sword can only be held by those who are a Le Peugaue, it will refuses to work in the hands of any other but in the hands of a Le Peugaue the transparent blade will appears; in other words, for those who's not a Le Peugaue it won't look like a sword but simply a silver hilt with no function.
    Corvonos then asked LeBeau to take his daughter from the kingdom, send her away so she could have a chance to return one day with an army to help her fight against her uncles and take her father's kingdom back.

    NPC

    [​IMG]
    Name: Emmanuel LeBeau
    Age: 58
    Gender: Male
    Race: Half Human and Half Elf
    Rank: Work for King Corvonos Le Peugaue as a mentor and tutor for his only child, Princess Iveta Le Peugaue
    Weapon of choice: Longsword
    Personality: Smart, witty, doesn't have a good sense of humor and can't understand sarcasm. Loyal to the Le Peugaue family, brilliant in armory and battle knowledge.
    Bio: Emmanuel works for the Le Peugaue family since he was 18, due to having a human mother and an elf father, he ages less than humans and looks younger than he actually is; he started to work for the royals when King Charlemage was still married to Corvonos' mother, being a great admirer of the posture of the eldest son of the king he decided to be with Corvonos when the King died and the kingdom got divided in three. Since then he advised the King Corvonos and taught the young princess how to fight and protect herself, that all until the day that he was asked to put the princess into safety and his admiring King fell. He's now being kept hostage of King Carlos Santiago, getting rotten on the dungeons of such king that's blinded by power and now Emmanuel is hoping that the princess will succeed in her mission to take her father's kingdom back.
     
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  16. Kenico

    Kenico Swordfreak

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    Alright, after reading it over and talking I give her the Green
     
  17. Viator

    Viator Spooky Space-man

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    Because I'm starting to get a good feel for this, I think I'll whip something up without waiting because I don't wanna lose my creative juices that'r currently flowing.
    halforc.jpg
    Age: 28
    Gender: Male
    Race: Half Orc Human
    Rank: Trooper
    Weapon of choice: battleaxe, or long sword if no axe is available (usually through Roland throwing his at the enemy in a fit of rage.)
    Personality: aggressive and violent in battle, boisterous and easily goaded off the field. Generally in a good mood but not hard to severely anger
    Bio:
    A half human raised by Orcs, Go'Roal (human name simply "Roland") Stone Breaker spent his life in Orcish slums, constantly fighting man and beast for survival with only his adoptive brother by his side. When the call to arms came, the offer of proper combat training and free lodging, not to mention their pick in weapons, was too tempting. They signed up eagerly. Their country had left them to fight to live in the gutters but to them it was a rite of passage. Every hardship, every brush with death was a gift. They relished the battle and the chance to prove themselves the better among their peers. Many battles swung on their blades, cleaving a path through their enemies countless times. Eventually they were picked out to control Armor. Once again the duo proved themselves the better of their peers especially when operating in tandem. Go'Roal used a medium Armor, scaled down from standard issue sets to allow greater mobility and agility without sacrificing too much strength. However this powerful combination of traits made the armor itself weak and ill suited to taking hits. Luckily his brother had taken a liking to one of the largest armors ever produced, Warden type shield armor. In tandem one would guard while the other violently obliterated the opposition with a nearly unquenchable lust for blood.

    Armor(Optional) :
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    Name: Bërserk
    Type: modified standard armor trading almost all defensive traits and a quarter of it's size for full offensive maximization
    Weapon(s) : a giant serrated battleaxe made to cut through Armor suits, and a giant steel spike in each arm for quickly killing off an enemy who has left themself open to attack (spring loaded max 1 use per arm before rearming the device is required).

    Colors: all original warpaint is chipped beyond recogniton of random earthy tones.

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    Age: 28
    Gender: Male
    Race: Orc
    Rank: Trooper
    Weapon of choice: Lance and shield.
    Personality: relishes is violence like his brother, but is much more methodical in combat. Pleasant and suave outside the battlefield, but sharing with his brother, will never shy away from a challange and can be angered fairly easily. Very prideful, more so than his brother to the point of fault.

    Bio: His past is shared with that of his brother, always acting as both an anchor and a catalyst for their success.

    Armor(Optional) :
    d9a5c9a65e23a807aeffc006cb706f89.jpg
    Name: Nauch'Ilous
    Type: Heavy
    Weapons: massive Lance imbued with crystals to ignite its length and cause it to melt through armor like butter, but not reduce the integrity of the Lance itself. Accompanied by a tower shield that extends from head to toe of the 30 foot tall Armor. The armor itself is imbedded with an inner layer of crystals that absorb and disperse heat outwards, while the outside is modified with firey crystals that increase the armors ability to bend while heated without losing strength, to disperse kinetic attacks rather than meet them with brute force. This also makes the exterior dangerously hot for unarmored boarders and extended contact with the surface can even melt other armors that lack the heat enchantments.
    TowerSheild_Concept.jpg
     
    Last edited by a moderator: Aug 10, 2016
    3 people like this.
  18. Kenico

    Kenico Swordfreak

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    Very nice Character Volt! Well done! I give him the Green :)
     
  19. Kenico

    Kenico Swordfreak

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    Wait...What rank is roland?
     
  20. Viator

    Viator Spooky Space-man

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    Occupation:
    Part time tyrant, full time slacker.
    Location:
    Crappy Space-station

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